BWprowl wrote:Like I said, I'm one of the few people who doesn't think he's a viable replacement, and I'm willing to admit that I may simply be wrong about it, but it's still the way I feel.
There's a couple reasons. He's got too much green on him, and his gun-arm is WAY too freaking huge (To me, Shockwave has a full left arm with a gun at the end of that). All this goes together into the other problem: As the lone fan of 'Energon', I know and love that design way too well as Shockblast, who's a significantly different character from Shockwave. I'd never be able to consider Shockblast a stand-in for G1 Shockwave.
I still really like the toy though. Just not as Shockwave.
I can sorta see the color thing, although the arm is the only element that's off, the rest is purple and gray which is on the money.
As for character, "character" on a show means nothing to me if the toy looks good enough. Energon didn't have many characters who were loyal to their roots, yet most are clearly extensions of those roots (Ironhide would be the one character who isn't).
Onslaught Six wrote:JediTricks wrote:Onslaught Six wrote:Jazz has shitty fake wheels. Pass.
Be fair, the fake wheels are in his feet.
...How does that make it any better?
Because the game designers came up with something impractical as a real toy, so the real wheels in his chest are hidden by a panel, there's still only 4 wheels showing in bot mode. It'd be way worse if the real wheels were on his slippery feet and they put facades on his forearms, IMO anyway.
Jazz has six wheels in his robot mode. The vehicle he turns into has four. That's a goddamned problem with the design of the toy.
I haven't seen Jazz in FOC yet, for all I know he has a second set of wheels inside the first set. Wheels at all on Cybertronian modes is already a design conceit to the player.
I could accept shit like this when it was Bayformers, or Animated. Those were mostly handled by third parties who had their own ideas about Transformers. The games and now Prime, though? This is fucking bullshit. Hasbro needs to put their foot down and say, "No, we're designing the toys first and then YOU make the shit look like THAT."
That's not how it works. Hasbro gives their licensees some level of design freedom and then interprets their final (or near-final) designs into reality. WFC wouldn't have been as good if Hasbro had been in charge, they don't know game mechanics or what visually translates to players, they know toys, and they know that they know toys not video games.
Because it's bullshit that I have to deal with crap like fake wheels or fake Prime chest windows or crap like that. I'm done! This is the last straw. I will not buy any toy that does that anymore. I have too little money and there's too many damn toys coming out, TF or otherwise, for me to be dealing with shitty toys that fake transformations.
Then don't, but I don't see the need to blow a gasket over a toy design issue. Every figure has to compromise at some level, even MP Prime. I am sometimes bothered by facade stuff, but others it is well-implemented. I didn't like how Voyager OP looked in the DOTM line due to that, so I didn't buy him, but I did buy Generations Kup despite the same thing.
There's no reason Jazz should have those fake feetwheels! None! At all! If he has wheels on his arms and in his chest, then WHY DOES HE HAVE THEM IN HIS FEET? Either engineer the damn thing the right way, or *don't put the fake wheels there.* There's no reason for them to be there! Game accuracy? Fuck that! I don't care if it's accurate to the game. I care about it being a 'good toy.'
The game model has very specific visual cues in bot mode, wheels on the forearms and wheels in the feet, but in order to cram all the legs and arms and excess bulky stuff they designed on the figure into a car mode, it'd be impossible. Look at the scale of the chest hood, the car would have to balloon out to fit it all in.
Maybe I'm getting unreasonably angry about this but I dunno, I'm just...tired of this. I don't mind shitty transformations or robot modes or anything like that. I bought Armada and Energon toys for 'years.' But none of them had 'fake windows.' None of them had 'fake wheelfeet.'
Personally, I don't think Jazz looks that good, but it's not due to the facade wheels, that's for damned sure. His problems are many, but that's not at the top of my list, not even remotely.
Energon was a different design ethic, a simpler design school meant to appeal to kids and to be simpler on show artists since it was simple computer-based. And they weren't trying to harken back to the mainstream interpretations of the characters as much, they were content to make new characters, the game does not have that luxury. Also, Downshift had a facade chest, and Rodimus sorta had a facade torso.