HA Drag Strip - Avoid at all Costs - tell me why I'm wrong
Posted: Sat Aug 20, 2011 12:15 pm
That's how it always works with this crew, right? I say something is TERRIBLE and immediately you guys come up with a dozen reasons why you should buy it anyway, and 2 years later you either still love it for your personal quirky reason, or you end up resenting your original praise? 
Anyway...
HA Drag Strip with Master Disaster
This is a bad figure. Not "so bad it's good" bad either, just "so bad, I wonder who gave design duties over to the intern" bad.
I don't even know where to start, it's got a bad deco, a middling sculpt, confused articulation, terrible "weapons" which don't stow or get used in alt mode, awful accessories, not enough personality, problems with light passing through most of the parts, shoulders that don't lock down and don't align right and have a mess of excess parts, and the most unusable trashy "weapon" mode yet where the whole car I guess is supposed to be a blade weapon held from a peg in the middle. Oh, and Master Disaster, who is dark smoke translucent plastic, suggesting he's a hologram rather than a character, doesn't fit in the vehicle cockpit and can't hold the steering wheel once you jam the figure into it in a way that goes beyond what the hip joints allow (the hips have to go 90 degrees and then get pushed together, and you can't do any of that without de-transforming the underside to get the human figure in). The shoulder joints are a source of pain, there are too many joints working against each other, so they will pop out. The steering wheel that has to fit into the ugly open chest also will pop out of its horrible joint. And the accessories, 2 large curved yellow and purple blades with a bunch of junky tech sculpting, have nowhere to go natively in vehicle mode. Oh, and did I mention that the instructions are confused about how the arms transform, rotating on an axis that the joint cannot move?
All in all, I think Hasbro should be ashamed to release a figure this bad.

Anyway...
HA Drag Strip with Master Disaster
This is a bad figure. Not "so bad it's good" bad either, just "so bad, I wonder who gave design duties over to the intern" bad.
I don't even know where to start, it's got a bad deco, a middling sculpt, confused articulation, terrible "weapons" which don't stow or get used in alt mode, awful accessories, not enough personality, problems with light passing through most of the parts, shoulders that don't lock down and don't align right and have a mess of excess parts, and the most unusable trashy "weapon" mode yet where the whole car I guess is supposed to be a blade weapon held from a peg in the middle. Oh, and Master Disaster, who is dark smoke translucent plastic, suggesting he's a hologram rather than a character, doesn't fit in the vehicle cockpit and can't hold the steering wheel once you jam the figure into it in a way that goes beyond what the hip joints allow (the hips have to go 90 degrees and then get pushed together, and you can't do any of that without de-transforming the underside to get the human figure in). The shoulder joints are a source of pain, there are too many joints working against each other, so they will pop out. The steering wheel that has to fit into the ugly open chest also will pop out of its horrible joint. And the accessories, 2 large curved yellow and purple blades with a bunch of junky tech sculpting, have nowhere to go natively in vehicle mode. Oh, and did I mention that the instructions are confused about how the arms transform, rotating on an axis that the joint cannot move?
All in all, I think Hasbro should be ashamed to release a figure this bad.