J-J-J-Jolt!

Money, violence, sex, computer graphics, scatalogical humor, racism, robots designed to be rednecks but given European accents, and maybe another sequel to the saga... what's not to love? TF m1, Revenge of the Fallen, Dark of the Moon and now Age of Extinction.
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Onslaught Six
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J-J-J-Jolt!

Post by Onslaught Six »

Jolt is a name that debuted in Generation 2--he was one of the Laser Rods, a group that turned into old-style muscle cars and had light-up gimmicks. They were pretty awesome. Here, he was a Decepticon. But now, well--we've got a lot of Decepticons, so now Jolt is an Autobot. And he's not a muscle car anymore--he's an electric hybrid car, a Chevy Volt. Apparently this thing gets 230 miles 'to the gallon.' That must mean Jolt is a really energy-efficient Autobot. Or maybe not.

Jolt also provides an interesting conundrum--2007's Movie line produced a deluxe Jolt figure as well. A Decepticon repaint of Cybertron's Crosswise. He was originally supposed to be Road Hugger, and in the Universe line, but the name didn't clear legal so he became Jolt instead. And then Jolt got thrown into the ROTF film, so Hasbro had to go and make a toy of that. What's more, *that* Jolt ended up getting renamed as Dead End in some of the comics...only for Hasbro to come out with not one, but two *different* Dead End figures in ROTF. This is nuts!

But is the toy worth it? You're gonna have to keep reading to find out.

Behicle Modo!

It's a car!

Alright, alright. (That joke never gets old, though.) He's a blue Chevy Volt. A nice, darker blue--the exact kind of blue I like--which oddly looks very nice alongside the rest of the Autobots. Jolt basically completes my ROTF film Autobots cast (with the exception of the other two bikes and Jetfire), and I must say, he complements the likes of 2007's NewBee and ROTF's Sideswipe very, very well. He just looks like he fits, somehow, in vehicle mode. His roof is painted a flat black, which I would assume is the same as the actual car, but it's only in literally one shot of the movie, so it's hard to tell.

A big sticking point with the movie toys so far has been that, mostly, they avoid obvious panel lines, but Jolt is very much an exception to this. He's got a huge line down the middle of his windshield, roof and back window, as well as several curvey lines on his back window and along his rear doors. This kind of thing never bothered me too much, myself, but it does bother some other people I know. His windshield has a slight tendency to not line up perfectly straight, but a little pushing will fix that usually.

Paint matching is another big issue with this line, and with TF in general, but thankfully Jolt doesn't have much of an issue with that. All of his blue car parts are nice, dark blue plastic that is swirly in some places and not swirly in others--but it all matches in colour. The only painted part is the two halves of his rear end and trunk, and that doesn't include the bumper, which turn into his feet and are also plastic. The roof is also painted, but it's black so it's not supposed to match.

Altogether, Jolt looks alright in car mode. He's a supporting car--he's not going to catch your eye very much, but he's A Car.

Toransufurm!

Transformation is 'amazingly' simple. In contrast to the hugely complex stuff we tend to get in this line, like Rampage and such, Jolt is very easy. He's about as complex as, say, Classics Mirage or Universe Prowl. So, the kind of level you want to expect in a TF. Even on the way back, there's very little panel massaging and frustrating trying-to-line-parts-up. If transformation level is something that annoys you in TF, it's hard to go wrong with Jolt. It feels very intuitive and rewarding while also not feeling simplistic or cheaty, and in the realm of Cars That Turn Into Robots, he's still sorta-kinda unique in the way he goes about it.

Roboto Modo!

Ah, the reason we buy these things. Jolt's robot mode is...weird, and what's more, it's weird in a weird kind of way. In ROTF, we've got all kinds of unconventional robot modes--we've got guys who are giant wheels with shovel arms, we've got guys who turn into jackhammer spider crab robots, we've got motorcycle girls who turn into unicycle sex robots. (Not really, about the sex part.) Jolt, though. He's odd. He's got a big translucent chest, and the detail on it just doesn't...It doesn't say 'Transformers detail' to me, it feels more like a generic Approximation Of A Robot that we might get in, say, He-Man or something. This isn't necessarily bad, though, and I'll explain why in a second.

First up, there's something messed up with his feet--or more specifically, his toes. The instructions apparently tell you to put them vertically, which kinda makes them resemble MasterScream's feet. (I wouldn't know, I don't read the things.) Hasbro's regular stock photos have them down horizontally, which makes them look less cool, but also avoids an issue--if you put them vertically, a clippy bit for his vehicle mode ends up on the bottom of his right foot, meaning it'll always have to be slightly higher than the other. Sucks! What's even 'more' confusing is that the stock art used for the card is actually doing *both* of these--one foot is vertical, the other is horizontal. I prefer to stick with the horizontal to avoid the height issue.

One more thing is his legs. Did you ever fiddle with the 2007 film's Longarm? His legs were set up so that they could be posed as if they were digitigrade--like they appeared to be in the model for the video game--or they could be posed straight like a Regular TF. Jolt is the exact same way, except--unlike Longarm--his legs look like crap when they're Regular Legs. So push down those bits with the rear window and make them into digitigrade knees!

One more thing before I get to my main point--a lot of his kibble is oddly shaped. He's got a lot of strange curves and cuts in places that you wouldn't expect--he has two big wing kibble pieces (that don't really get in the way a whole lot) that curve off to form smaller, shorter end tips, and these cut his rear doors right in half. It's odd, and I can't imagine why they hacked his vehicle bits up this particular way--but it doesn't get in the way of anything, it's just weird. But Jolt himself is kind of offbeat, too, so it works.

In the film, Jolt's shining key and moment of glory comes in his sole real gimmick. When Jetfire sacrifices himself and tells Optimus Prime to use his parts and combine with him, Jolt uses his electric whips to fling the parts over to Prime. That's Jolt's thing, he has electrified whips. Probably because he's an electric car. Hahaaa. But! This is ROTF, so of course, the gimmick is nerfed. Jolt was supposed to have flippy whips, but now they just manually flip out on a little turny circle thing. I actually prefer this, because this gimmick just sounds kind of lame. Also, the whips don't really look like whips at all...they look like 'awesome stabby knives.' I picture Jolt flicking them out, stabbing them into some unlucky bastard Decepticon, and then 'shoving ten thousand volts of electricity through them.' Even better if he shoves both knives in and does some kind of passive current thing.

Now, I said I had a real point to Jolt, and I do, and it starts with his biggest thing that I haven't mentioned: His head! The Movieverse in general tends to give people strange head designs, but ROTF in particular is great at this, giving us the possibly-retarded heads of the Twins, and now Jolt. Jolt's got 'huge bug eyes.' The first look we had at Jolt was his FAB toy, and when I saw that, I assumed they were exaggerated for the FAB--but nope, this toy's got 'em too. They're lightpiped here, but the back of his head is covered by a big hunk of plastic behind his head (which also restricts his head articulation a little bit) so the gimmick is moot. But it brings up a point--these are big, kid-friendly eyes. Or at least, an attempt at it.

Between his face, his non-TF-like chest details, and the Chevy Volt's seemingly flagship, green-image fuel-efficiency design, Jolt doesn't seem like he's supposed to be part of ROTF's cast--he's from that part that comes 'after' the movie. Jolt is a tie-in character. He's a guy who is 'designed' (or redesigned) by humans to be a Big Friendly Kid Appeal Character. He's supposed to sell the humans on the idea that the Autobots are here to be Fwends. And he's probably a pushover as a result--*he's* Longarm's character from the first movie line, since Longarm's head and face were way too badass to be the pushover described in his techspec.

Articulation. Jolt's pretty good here. His legs aren't too terribly screwed over by their digitigradeness, and I've gotten some pretty cool leany slanty poses out of them. He's oddly got a completely useless mid-thigh swivel, too--the only time I managed to push it enough to turn it, I ended up chewing up some of the plastic on his grey leg piece, so avoid that. His shoulders are really well articulated, relying on a few transformation joints for extra awesomeness. You can get all kinds of kickass posing-with-armswords bits out of them, and he does that bit way better than I've seen Sideswipe do. 86 complained that his backpack doesn't actually clip to his back in any way, and I was originally in the same boat--but then I realized you can use that as 'another' articulation point, and give him some even more dynamic posing. If I have one complaint, it's his head--there's a big grey chunk of plastic that appears to be there for 'no reason' other than to hinder his head articulation. He can only sorta-kinda turn his head, and when he does, it's sort of always leaning forward, like Classics Mirage. It's not 'too' horrible, but it's there.

Oh, and there's mech alive. Turn his waist, gears inside his translucent chest turn. 86 was really happy with this, I'm meh on it.

Conclusion

Go out and get Jolt! He's great! Alright, in truth, he's only kind of Pretty Good. He doesn't have any real overt *flaws,* though, and in a sea of toys with cruddy transformation defects (Rampage), cruddy altmodes and gimmick-hindering articulation (Ravage), or just plain abominations (Chromia), Jolt is a pretty hard buy to beat. He's in that boat of guys who fit right alongside the 2007 movie line in their kickassery, right alongside Sideswipe.

Speaking of, Jolt just plain blends in well. It wasn't until I put him on top of my monitor that I realized I also had 2007's NewBee and ROTF Sideswipe up there as well, and the three together looked just plain great, standing there. They just 'feel' like they're part of the same line, and it kind of rules. That said, if Jolt is closer to anything, it's the later end of 2007's line, with guys like Longarm and Dropkick--except those figures usually tended to be Pretty Good with one majorly crippling flaw, like Dropkick's cruddy elbows and pliers weapon, or Longarm's gun being connected to his hand. (Mind, Longarm's issue was easily fixable, and after that he was really awesome.) Jolt, on the other hand, has no cruddy flaws that downgrade him from, "Wow, I'm glad I bought this," to, "Aww, I wish he could do This."

But yeah. I liked him! Maybe you will too! Take what I've said and make an informed decision!

Also, don't trust Hasbro's pics, they suck. Here's some good ones:
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BWprowl wrote:The internet having this many different words to describe nerdy folks is akin to the whole eskimos/ice situation, I would presume.
People spend so much time worrying about whether a figure is "mint" or not that they never stop to consider other flavours.
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Re: J-J-J-Jolt!

Post by BWprowl »

I'll bet he fits into the later part of the 2007 line. He's even got Allspark Blue!

Damn, I really want this guy now. Next paycheck. Probably gonna get this and the FAB at the same time.
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Re: J-J-J-Jolt!

Post by JediTricks »

I've passed up this figure so many times, it's ludicrous. And it sounds like there's a damned good reason behind that.
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Re: J-J-J-Jolt!

Post by Onslaught Six »

Huh. Do go on, JT, I'm intrigued.
BWprowl wrote:The internet having this many different words to describe nerdy folks is akin to the whole eskimos/ice situation, I would presume.
People spend so much time worrying about whether a figure is "mint" or not that they never stop to consider other flavours.
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Re: J-J-J-Jolt!

Post by JediTricks »

Onslaught Six wrote:Huh. Do go on, JT, I'm intrigued.
It doesn't look like a rewarding toy experience for me. I don't like big ugly seams. I don't like overly simplistic transformations. I don't like this thing's dorky face or simplistic chest sculpt. And I don't like mondo kibble. So, judging on your review, except for the fact that you keep spewing positive opinions about those very same issues, there' doesn't seem to be much to like.
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See, that one's a camcorder, that one's a camera, that one's a phone, and they're doing "Speak no evil, See no evil, Hear no evil", get it?
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Re: J-J-J-Jolt!

Post by Onslaught Six »

The kibble's 'there' but not horribly intrusive. I don't mind it. The chest and the head work, for me, somehow, because I'm crazy like that, but those threats aren't new.

The transformation isn't 'that' simplistic, either. It's still engaging, I think, it's just not a pain in the ass to do. It's a toy that you can justify transforming back and forth because you know you can do it quickly. I had to do so to shove him into my backpack one morning, and managed to do it without any major issues--that's a success, in my book.

Mind, you're totally entitled to your opinion. Myself, I'm confused by the fact that I thought the movie was kinda mediocre and full of holes (like most of us) and yet I STILL WANT ALL THE TOYS.
BWprowl wrote:The internet having this many different words to describe nerdy folks is akin to the whole eskimos/ice situation, I would presume.
People spend so much time worrying about whether a figure is "mint" or not that they never stop to consider other flavours.
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Re: J-J-J-Jolt!

Post by onslaught86 »

It doesn't look like a rewarding toy experience for me. I don't like big ugly seams. I don't like overly simplistic transformations. I don't like this thing's dorky face or simplistic chest sculpt. And I don't like mondo kibble. So, judging on your review, except for the fact that you keep spewing positive opinions about those very same issues, there' doesn't seem to be much to like.
I REALLY like Jolt. A lot. He's swooping up my list of ROTF favourites, although that's honestly a short list, given the general suck factor of most of the line.
I can see why you wouldn't be so keen on Jolt, the vehicle mode IS very panelly and looks kinda bad from the front and top, good from the sides though. I'm not one to worry too much about vehicle modes, but I consider it to be more important for display than "It's a car". Largely that's the fault of the Chevy Volt itself, it's BORING and normal-looking in comparison to the other movie vehicles like the exciting Corvette concept and the now-iconic Bumblebee Camaro. But given we get a million exotic-looking cars anyway, I enjoy his oddly civilian feel, it seems more of a disguise. Sometimes a regular vehicle works, y'know? Amuses me that he's the product placement toy, given how stock he looks.

The panel lines themselves are indeed a bit ehhn, yet I found the same with Deluxe Sideswipe, which you liked - he looks like ass from the sides, whereas Jolt looks bad from the top and kinda the front. Heh, guess they'd distract from each other if displayed together.

His transformation is not something I'd call 'overly' simplistic though. It's straightforward, sure, there's some panel massaging to do, but there're some out-of-the-ordinary steps that help a lot. For example, the shoulders are on separate struts that pivot around as the front wheels fold inward, and they need to be moved down at the same time to shift them out from the sides of the car. Effectively, it gives him a realistic range of motion in the shoulders, he can shrug, but can also move them forward and back, which helps counter the limited neck articulation. They're not loose, which is a real plus, as that could've hurt a lot. I do wish he had more than 90 degrees of elbow movement, but that's hardly a real complaint.

The legs are definitely clever, I spent the day today with the feet positioned flat like Longarm's or OldBee's, and I think I may prefer them that way. The Masterscream-style vertical look is something I prefer more in theory, as it's significantly different, yet the flat is preferable in practice. Either way, having the feet themselves ball jointed helps stability immensely, he's a very dynamic robot, especially with the coat-tail kibble. Weirdly enough, I love the way his kibble cape looks, it gives him a speedy and heroic feel. It's all articulated and all moves out of the way, and is really no more kibbly than door-wings.

Jolt feels slightly displaced in the ROTF line, as he's a bit more cartoony than most, and his unique headsculpt stands out. This is a good thing in my book, given how generic and blah most of the movie designs are on basic visual appeal alone, it's usually the nitty gritty engineering on the toys that sells me on the designs, as they're kinda generic in CG form.

The more I fiddle, the more I like, it's a toy I keep coming back to. He's dynamic and has cool flip-out spike weapons that seem more like daggers than whips, and can assume many fun poses. I'd recommend him highly as being a fun and memorable toy in a line of boring, unfinished ones. I'd be surprised if anyone regretted the purchase, despite how he looks on card.
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Re: J-J-J-Jolt!

Post by JediTricks »

Onslaught Six wrote:The kibble's 'there' but not horribly intrusive. I don't mind it. The chest and the head work, for me, somehow, because I'm crazy like that, but those threats aren't new.
These things both look like big issues in your pics and the others I've seen out there.
The transformation isn't 'that' simplistic, either. It's still engaging, I think, it's just not a pain in the ass to do. It's a toy that you can justify transforming back and forth because you know you can do it quickly. I had to do so to shove him into my backpack one morning, and managed to do it without any major issues--that's a success, in my book.
Seems like your review is saying it's more simplistic than that.
Mind, you're totally entitled to your opinion. Myself, I'm confused by the fact that I thought the movie was kinda mediocre and full of holes (like most of us) and yet I STILL WANT ALL THE TOYS.
It's designed to brainwash certain types of folks.
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Re: J-J-J-Jolt!

Post by Onslaught Six »

JediTricks wrote:These things both look like big issues in your pics and the others I've seen out there.
Truthfully the only real kibble he has is a nicely compacted, unintrusive backpack, those big capey wings, and some windows on his shoulders.
Seems like your review is saying it's more simplistic than that.
That's because I'm a shitty reviewer. Trust 86's words, they are bigger and more descriptive, and also better.

It's confusing, though--you say you wouldn't like a more simplistic transformation, yet you hated Rampage and refused to buy Mixmaster on the grounds that they were too complex. Not that I'm pointing fingers, but what are you looking for, exactly?
It's designed to brainwash certain types of folks.
I'm not brainwashed, though. It must be a subconcious desire to buy the toys and hope that they're awesome enough to make up for the movie sucking. Like the first one! "Well, it was Just Okay, but the toys were cool. And we got Reign of Starscream out of the deal."
BWprowl wrote:The internet having this many different words to describe nerdy folks is akin to the whole eskimos/ice situation, I would presume.
People spend so much time worrying about whether a figure is "mint" or not that they never stop to consider other flavours.
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Re: J-J-J-Jolt!

Post by JediTricks »

Onslaught Six wrote:It's confusing, though--you say you wouldn't like a more simplistic transformation, yet you hated Rampage and refused to buy Mixmaster on the grounds that they were too complex. Not that I'm pointing fingers, but what are you looking for, exactly?
You're misinterpretting my reasoning for those 2. Rampage isn't hateful because he's complex, he's hateful because he's an underwhelming robot with a lot of flaws and an ugly transformation to get there that doesn't pay off very well. Mixmaster's complexity isn't remotely my issue with that toy, it looks small in alt mode and like a generic unfoldobot in robot mode that's just all thin joints and kibble pretending to be a robot.
I'm not brainwashed, though. It must be a subconcious desire to buy the toys and hope that they're awesome enough to make up for the movie sucking. Like the first one! "Well, it was Just Okay, but the toys were cool. And we got Reign of Starscream out of the deal."
How is that not brainwashed?


You know what's sad? I'm beginning to wonder if I'll end up buying Jolt simply because there's nothing else new out right now and he's not the most offensive item I can find. :p
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See, that one's a camcorder, that one's a camera, that one's a phone, and they're doing "Speak no evil, See no evil, Hear no evil", get it?
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