Watching them evolve into decent characters?Dominic wrote: What good purpose would there have been in keeping them alive?
Dom
Shockwave
-Just sayin'.
Watching them evolve into decent characters?Dominic wrote: What good purpose would there have been in keeping them alive?
Dom
I'll just pre-emptively stay out of this one then, as you guys have seen it enough lately. =p But let it be known that I'd rather see more genuinely new TF characters, and watch them evolve than see *any* character be killed off to make the audience give a jaded chuckle, and I realise I'm somewhat alone in that.Shockwave wrote:Watching them evolve into decent characters?Dominic wrote: What good purpose would there have been in keeping them alive?
Yeah, but that would have defeated at least part of the point of "Last Stand of the Wreckers". If too many of that sort of character had lived, it would have undermined the important parts of what Roche and Roberts were saying.Watching them evolve into decent characters?
I do care about real people in the sense that I do not want to see them getting senselessly killed. But, I am less interested in stories about them "just doing stuff". (At most, the supermarket magazines are a source of illicit giggles for me while I am waiting in line.) If the person in question is known for special skills in something that is important or simply of interest to me, I will pick up an article about them or have a conversation with or about them. (I had a damned interesting conversation with a local wrestler last week. I came away from it with real insights into the business.)Dom, I now damn well you care about real people and I also know damn well that you also cried when Dinobot died in BW. We all did. It's like Old Yeller.
Oh ok. So like Hot Rod then? Yeah, I can see that since young characters tend to annoy me mostly since the tend to be written to show the worst parts of youthful attitudes.Dominic wrote:Sorry. I am typing these while taking breaks from cramming for a final.
The obnoxious character type in question is a mix of the fan-identification character and the "young guy with potential who grows into a hero". Rotorstorm and Pyro clearly "knew" they were that sort. And, really, who does not usually want to see that sort get killed?
See now that makes more sense than you've ever described it before. I mean if someone's going to write about something they should know what they're writing about otherwise they just look like they're talking out their ass. I think this is why I have a hard time watching military based fiction.Dominic wrote:As for understanding what writer is saying, I am not looking for instruction so much as understanding. If somebody is going to write about something, i would expect them to demonstrate some understanding of the topic.
Dom
-back to studying.
Fuck Dinobot. With a capital F.Shockwave wrote:As for caring about characters, come on Dom, I now damn well you care about real people and I also know damn well that you also cried when Dinobot died in BW. We all did. It's like Old Yeller. You can't watch it and not cry unless you're some sort of robot.
That's a purely concept-based analysis. There's also the character-based approach, which Trekwave and I have frequently taken. Plenty of good works of art sacrifice "meaning" for the construction of world and character, and are still hugely successful. In fact, the majority of popular fiction is popular on the basis of character and world, rather than message or metaphor. Soap operas in the UK, for example. And if I asked basically anyone I know why they like Doctor Who, I'd put money on their first answer being more to do with liking a certain character than getting satisfaction out of the metaphysical debates going on. That might come, like, third or something.Onslaught Six wrote:Anyway, any good work of art *should* have some basis in meaning.