Re: Transformers - ongoing series
Posted: Mon Jul 19, 2010 7:55 am
In reading discussion of this last issue on various message boards, I've been seeing the word "decompressed" thrown about a lot. This term is also applied to the monthly series as a whole. I believe the term is being misused, though I understand what the various posters are trying to say. They’re complaining about the pace of the story being slow, but there is a difference between that and decompressed storytelling.
As I understand it, “decompression” is a storytelling method that emphasizes the visual over dialogue in an attempt to mimic a cinematic style rather than one perhaps more suited to the printed page. Wikipedia defines it as “a stylistic storytelling choice characterized by a strong emphasis on visuals or character interaction, which, in turn, usually leads to slower-moving plots.” TV Tropes defines it as “rely(ing) heavily on Splash Panels and minimal dialogue to maximise the visual effect of a story.
Is it fair to say that Mike Costa or other authors have taken this approach? Is that a valid criticism? I’m not so sure it is, at least not entirely. I’ve read a lot of complaints that “All Hail Megatron” was 90% decompressed so a six-issue storyline could be stretched out to 12 issues, but a fair reading of that story will show that it’s full of dialogue and full of ideas. There are very few sections of the book where visuals alone are used to prop up the story. So there’s certainly a history of the term “decompressed” being used inaccurately.
Let’s consider the ongoing series, currently up to the 9th issue. Can Mike Costa’s storytelling be legitimately considered “decompressed”? Does it rely more on visuals than on dialogue, and does it emphasize character over plot? I don’t think so. Certain issues might trend more towards decompressed storytelling than others, but certain issues are undeniably heavy on dialogue and plot. The first and fourth issues are quite busy, and filled with plenty of events as well as a lot of characterization. They might be contrasted with issues eight and nine. Issue eight used the majority of its pages delving into the character of Spike, something many felt could have been done with half the page count. Issue nine had an eight-page section that was almost without dialogue depicting the Constructicons attack on South Korea. I found it refreshingly free of pointless filler dialogue, but I’ve read a lot of comments complaining about that section.
I've come to the conclusion that the series isn't relying on decompressed storytelling, with a few exceptions here and there (such as the page of weight-lifting). A lot is happening, it's just not weighty or satisfying. The series is taking too many rabbit-trails and side trips. It seems directionless now that the first six-issue story arc is over and done with. If the side-trips had been more worthwhile, that might not be a problem. I think at the moment we're just not seeing stories that people want to read. They don't care about Spike and don't like the character, and they don't like seeing Decepticons look like they're incapable of even a basic level of competence by being unable to repair their ship. They want to read more stories like "Last Stand of the Wreckers" that detail distant corners of the Transformers universe and put previously unknown Transformers in the spotlight and develop them rather than human characters we don't really care about.
Any thoughts on this?
As I understand it, “decompression” is a storytelling method that emphasizes the visual over dialogue in an attempt to mimic a cinematic style rather than one perhaps more suited to the printed page. Wikipedia defines it as “a stylistic storytelling choice characterized by a strong emphasis on visuals or character interaction, which, in turn, usually leads to slower-moving plots.” TV Tropes defines it as “rely(ing) heavily on Splash Panels and minimal dialogue to maximise the visual effect of a story.
Is it fair to say that Mike Costa or other authors have taken this approach? Is that a valid criticism? I’m not so sure it is, at least not entirely. I’ve read a lot of complaints that “All Hail Megatron” was 90% decompressed so a six-issue storyline could be stretched out to 12 issues, but a fair reading of that story will show that it’s full of dialogue and full of ideas. There are very few sections of the book where visuals alone are used to prop up the story. So there’s certainly a history of the term “decompressed” being used inaccurately.
Let’s consider the ongoing series, currently up to the 9th issue. Can Mike Costa’s storytelling be legitimately considered “decompressed”? Does it rely more on visuals than on dialogue, and does it emphasize character over plot? I don’t think so. Certain issues might trend more towards decompressed storytelling than others, but certain issues are undeniably heavy on dialogue and plot. The first and fourth issues are quite busy, and filled with plenty of events as well as a lot of characterization. They might be contrasted with issues eight and nine. Issue eight used the majority of its pages delving into the character of Spike, something many felt could have been done with half the page count. Issue nine had an eight-page section that was almost without dialogue depicting the Constructicons attack on South Korea. I found it refreshingly free of pointless filler dialogue, but I’ve read a lot of comments complaining about that section.
I've come to the conclusion that the series isn't relying on decompressed storytelling, with a few exceptions here and there (such as the page of weight-lifting). A lot is happening, it's just not weighty or satisfying. The series is taking too many rabbit-trails and side trips. It seems directionless now that the first six-issue story arc is over and done with. If the side-trips had been more worthwhile, that might not be a problem. I think at the moment we're just not seeing stories that people want to read. They don't care about Spike and don't like the character, and they don't like seeing Decepticons look like they're incapable of even a basic level of competence by being unable to repair their ship. They want to read more stories like "Last Stand of the Wreckers" that detail distant corners of the Transformers universe and put previously unknown Transformers in the spotlight and develop them rather than human characters we don't really care about.
Any thoughts on this?