BWprowl wrote: On top of that, because of the way his transformation works, these panels can’t rotate all the way up to become flush with the rest of the hood, so Jazz ends up with these unfortunate, square, dent shapes on top of him. It really hurts the overall aesthetic of a car mode that’s supposed look all exotic and sexy.
On mine, the square indents aren't too bad, they line up with the stripe enough that it hides their slight detent, I didn't find it a huge detraction to the design.
Transformation
Pretty straightforward Autobot Car transformation, going to Robot Mode. The way the ‘4’ on the hood splits into panels and folds down with the arms to mimic the cartoon’s chest detail is especially clever. The legs are more of an issue. They’re folded and compacted like crazy, and you’ve got to be careful of the order you move things out in. Try to bring the shins up to early, and their spring-down portions will get in the way of the feet. But be careful how you do the feet, or the heel sections will move up *past* the feet, and block the spring-shins. It’s a headache. The flimsy plastic that the feet are made out of doesn’t help, it makes it way too easy for the toe and heel sections to move out of line with each other. Folding the hood down to become the chest Automorphs the head into place, but the chest itself doesn’t lock into place at all.
I am surprised to see this as I don't have any problems transforming the feet. The instructions make it look super complex, but in reality you just hinge the feet out and then unroll the car halves until the spoiler hinges up slightly and the rear end touches it. I just tried it again, it's that simple - unfold feet, unroll lower legs. Aligning the feet is super easy since they hit the spring-loaded panel, so you just have to do the heels.
Going back to Vehicle Mode introduces new issues. Order of Operations on the feet returns with a vengeance, but now you’ve got the arms to contend with as well. Remember that cool ‘4’ panel I mentioned? Well getting it lined with to go flush through the hood is a bitch and a half, especially when you’re also trying to align the arms under the car. Overall, there are some clever concepts to this transformation, but in practice they just turn out to be no fun at all.
Same thing with the feet/lower legs, it's super simple if you just roll up the legs and then fold up the feet into that - the only addition is you have to manually adjust the spoiler, and on mine, there's 2 small panels that need to be slightly massaged due to a bit of flash.
I almost had trouble getting the hood panels to align the first time, but when I was doing it I looked from underneath and saw that it's a tab on 1 side, which means that side goes in first, and the other side aligns them both. It does need some massage, but largely it comes together for me without too much trouble. The part I find irritating is that the stupid forearms are directional in transforming back to alt mode yet look symmetrical, so it's easy to forget to rotate them around and then they drag on the ground and get in the way of the doors closing nicely.
As a side effect of its Vehicle Mode storage, the folded-up gun can also be stored under the hood in Robot Mode, if you like, which is nice.
Good point, fills in the hollowness too, but I would point out that the chest doesn't close all the way with the gun there.
the way the shins stick up from the car-shell pieces looks weird and unfinished, like they should be filled out more
I don't mind the way that looks, but I did the first time I transformed it because I didn't get the car halves all the way around so they stuck out in a funny way. Is it possible you have the same thing with the angle not being right? Besides the spoiler touching the bumper, another way to tell is the sculpted pistons on the inner face, they are vertical when done right.
The feet can move up and down well too, but you have to fiddle with those spring-shins to get the full range of motion out of them.
Ok, now I'm quite confident you're doing the lower legs only part of the way, those spring-loaded panels go completely straight down from the black pieces above them and the feet are designed to STOP at the spring panels to visually flow together, so the feet can hinge back but not forward.
and the speakers can also clip around the gun if you want it to look really stupid.
I guess this is another area where our opinions deviate (besides the white paint forearms which I think look good), the speakers can be silly on the gun but I don't think they look stupid there, and they can have a couple orientations on it.
Then just finangle them around and voila, Tracks has missile running boards! Wait, what?
It's lifted from the Viper, I think. They're kinda like pipes, on the Viper gen 1 they WERE pipes, but when Dodge moved the pipes to the rear end, they left the bulgy running boards there.
The wings also messed with me. They can actually rotate up a ‘click’ once they’re pulled out, to give the backpack room to fold in. But it’s a stiff movement, and it felt like it was gonna break. I was actually worried for a second that it was misassembled and that I’d gotten a defective Tracks. But no, it works just fine.
Too funny! I did something similar from the opposite end of the spectrum, I thought Hasbro designed the figure wrong since I had heard complaints about this bit, so I studied the slider and saw that there MIGHT be an allowance for hinging up 45 degrees, so I pushed it assuming it might be a problem I could cut into, and then it popped into place and I saw how they designed it exactly for that.
I’ll confess that I’m not a big fan of Hasbro’s current open-handed policy on Transformers. Fists generally make for ‘cooler’ poses in my opinion, and the open hands can look silly sometimes. Tracks especially does not look so great ‘holding’ his gun.
I'm somewhere in the middle of the open-hand thing, but Tracks' hands are indeed a pain in the ass. I actually don't mind how they look without holding something, but they're pretty bad holding the gun. The funny thing is, Jazz has open hands and they look fine, and because they don't have the high thumb or open index finger that Tracks does, they also look fine holding stuff.
Shockwave wrote:Prowl, it sounds like you really went out of your way to hate Jazz. Honestly between Jazz and Tracks, I really was under impressed with Tracks far more than Jazz. I wonder if maybe you just got a bad copy or you just have a lot more personal preferrences for Jazz that weren't there but some of the things you mention just seem nitpicky. Like the door wings. Jazz did have them in G1. That is he had them until that cartoon decided he didn't. And the paint on the roof. Really? NO TF figure EVER has been able to match that. Tracks certainly doesn't (his roof is actually darker blue than the rest of the car) nor do any of the others with windshields. I dunno, between the two I really think we got hosed on Tracks more than Jazz by a long shot. Jazz I can at least transform easily. Tracks is STILL a pain in the ass to transform.
I'm in the same boat as Prowl, and I certainly didn't go in TRYING to dislike Jazz. There's a good design in the figure, but plenty of bullshit design and deco choices to cut it down. And Marvel went with no doorwings for Jazz in the very first issue which came out months before the cartoon.
Tracks isn't hard to transform at all, not sure where that is coming from.
BWprowl wrote:and he's got that big obvious stripe that just *stops*.
Er, the original also had that stripe stop at the roof:
http://www.tfu.info/1984/Autobot/Jazz/jazz.htm
That said, the original also had a real rear window and paint behind it it on the spoiler while the new one suffers from a very plain rear end.
In terms of transformation, I'm the opposite. I've got Tracks's folding-the-arms-in-the-back thing down pat, while I still have to wrestle with Jazz's '4' panels for ages every time. It actively discourages me from transforming him back to vehicle mode. And the black-painted-white arms are just unforgivable.
I guess I'm in the middle, I don't find either of them particularly difficult to transform, but I do find Jazz's hood and arms to be inelegant to get back to alt mode where Tracks is all charm.
Shockwave wrote:Also, I've always preferred the door wings. The comic originally had them too. Until they started copying the cartoon model. Cause you know, after the cartoon came out, absolutely everything else had to copy it exactly

*cough**cough* FIBRIR *cough**cough*

I guess a fold down option would have been nice for those that would prefer he didn't have wings.
Bzzt! Super wrong dude, here's Jazz from the first issue of The Transformers which came out in May of 1984:
http://tfwiki.net/wiki/Image:Jazzg1marvelfirst.jpg
-Is now going to try to get those wings to fold down. Somehow.
You'll need to remove the pin holding in the roof hinge, and then the doors are going to not fold in close enough to put the roof back on - each door is the same length as the back, so they will hit the opposite door, and that's not taking into account the speakers. The best you can get out of it I think is to leave everything pinned together and fold the doorwings back so they're about a centimeter from touching at the tips, it's about 20 degrees past pointing backwards, and looks pretty bad unfortunately.
I've found that if you move the windshield down you can get the doors angled slightly behind him
You don't even need move the roof down, leaving it up gets you nearly the same thing, and if you drop the speakers down they still touch at the joint so there's no benefit to dropping the roof. But the end result still looks like a pointy backpack from any angle except straight on.
Onslaught Six wrote:I got Thunderwing! His transformation is nothing special, but who the hell is buying this guy for his altmode?
Me! That headsculpt is a let-down.
I also can't get his guns to hold together for more than three seconds. It's because it's all friction on those two tiny tabs; he needs a peg for it to work fully. Part of me wishes he had another weapon, too, but hey.
On mine, the twin guns merge fine. Try reversing it, maybe one of the guns has bad tabs or slots.
Shockwave wrote:Well, I didn't read the instructions and never thought to try so...
It's why the triggers are notched, the missile's fin passes through the other gun's trigger when they're docked together.