Studio Series 86

The originals... ok, not exactly, but the original named "The TransFormers" anyway. Take THAT, Diaclone!
Generation 1, Generation 2 - Removable fists? Check. Unlicensed vehicle modes? Check. Kickass tape deck robot with transforming cassette minions? DOUBLE CHECK!!!
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Dominic
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Studio Series 86

Post by Dominic »

Am I the only one who does not understand how the current Blurr figure is so bad?

This figure could have fixed every problem with every past Blurr figure, and it is actually worse than most (if not all) of them. Even making allowances for the look of the arms (arguably necessitated by the line's focus on screen accuracy), this figure has steps, engineering and problems that it should not. The colors are wrong (for Studio Series) and it does not even work as a generalized representation of the character (as Kup does).

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andersonh1
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Re: Studio Series 86

Post by andersonh1 »

I saw a few of these on the shelf at one point, but I'm not fond enough of the character to want one, so I'm not familiar with how he's engineered. What are the major problems?

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Re: Studio Series 86

Post by Shockwave »

andersonh1 wrote:
Sat Oct 23, 2021 8:04 pm
I saw a few of these on the shelf at one point, but I'm not fond enough of the character to want one, so I'm not familiar with how he's engineered. What are the major problems?
The biggest problem is how the forward "fenders" of the alt mode are attached to the wrists in robot mode. It would have wrist articulation, but you have to have those dangling off of his wrists in order to turn them. Other than that, I didn't have any problems with him. But, that one piece of engineering makes the Japanes version of the Titans Return figure the best version so far.

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Re: Studio Series 86

Post by Dominic »


I saw a few of these on the shelf at one point, but I'm not fond enough of the character to want one, so I'm not familiar with how he's engineered. What are the major problems?
The 1986 characters, Blurr espectially, could work as toys with minimal variance between plastic and screen, making them easy prospects for "Studio Series". Blurr could be done without facade parts and such. But, this Blurr has facade parts (the wind vein), and uses engineering form the 2016 figure that was only needed because the 2016 figure was a Headmaster. The colors are not even correct on this toy.

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andersonh1
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Re: Studio Series 86

Post by andersonh1 »

This is a fun stop motion using some of the SS86 characters. It's not one of the ones they showed in front of the animated film when I went to see it, but the style is similar.

https://www.youtube.com/watch?v=_svsOORbQUg

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Dominic
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the Sweep(s)

Post by Dominic »

I saw the Sweep at Newbury recently (while ducking in to get warm on the way home).

T Sweep is similar to the recent "Studio Series" Scourge, beyond being a slight retool/recolor. (The blue is slightly lighter, and the hands are mirrored between the two figures.) It is a passable rendition of the Sweep(s), but, like most of the '86 series, it fails at the level of screen-accuracy that "Studio Series" is ostensibly meant to depict.

A unique failure of the Sweep(s) figure is that it re-uses the package backer from Scourge. The package backer is meant to depict the scene were Megatron et al were rebuilt as Galvatron et al, specifically showing the Sweeps in the background behind Scourge. Having the Sweeps printed on Scourge backer works. But, having the Sweeps printed on the backer for the Sweep(s) is the sort of sloppiness that evokes what was wrong with the original cartoon.

This is not going to stop somebody who specifically likes Scourge and his troops from buying a Sweep or 7. But, is might be enough (particularly on a "Studio Series" figure) to deter some people.

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Re: Studio Series 86 Perceptor

Post by Dominic »

"Studio Series" Perceptor (robot/microscope):

Excellent translation of the animation model from the original cartoon. The sculpt and colors are spot on. It almost looks like this toy fell out of a television screen in the 1980s.

Absolutely worth getting for people who like Perceptor. And, worth picking up as an odd little curiosity that takes screen-accuracy to a strangely near-perfect place.

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